
Learning To Make Multiplayer Games In Godot
I’ve always heard that if you wanted to make a multiplayer game, you shouldn’t start with making a singleplayer game because nearly the entire codebase would need to be rewritten when you moved to ...
I’ve always heard that if you wanted to make a multiplayer game, you shouldn’t start with making a singleplayer game because nearly the entire codebase would need to be rewritten when you moved to ...
Lately, I’ve been playing around with game prototyping by using physical game pieces, mainly from other board games. Since I’ve never gotten remotely close to finishing any of my game dev projects...
I have always wanted to release my own game, but unfortunately when it comes to actually working on a game, I would rather do a gainer off my roof. Luckily, that’s what game jams are for. What is...
Here’s a super common problem in Godot: Let’s say you create a level with a tilemap and want characters (like the player, enemies, or NPCs) to be able to navigate the map. In the simplest case, yo...
Prerequesites Before we get started, this tutorial is aimed at people who: Want more control over their website than no-code options offer (ex. Squarespace, WordPress, Wix) Have experience wi...
Technically, it’s been 6 years since I first launched this website. In 2018, I was a junior in college. I had no idea what I was doing, and decided to make the most basic form of a website I could...
Background Over the last few years, I’ve always used Unity to prototype different game ideas or simulations. However, given their recent stunt trying to charge users per install, I decided it was t...
I’ll be honest, I make a lot of little projects that never go anywhere. However, I think it’s important to appreciate these projects. Sometimes you learn something from them. Sometimes you can reus...
As someone who wants to develop and eventually publish their own games, I always run into the same roadblock: I suck at art I won’t dive into what defines art as “good” or not because that’d be a...